Reference
In This Article
Memory Manager
Creating a Memory Manager
You can create new a memory manager (Zend\Memory\MemoryManager
object) using its constructor:
__construct(Zend\Cache\Storage\StorageInterface $cache = null) : void
As an example, the following creates an instance which is not backed by cache storage:
$memoryManager = new Zend\Memory\MemoryManager();
While the following creates an instance backed by a filesystem cache storage
adapter, storing memory blocks in the tmp/
directory of the current working
directory:
use Zend\Cache\StorageFactory;
use Zend\Memory\MemoryManager;
$cache = StorageFactory::factory([
'adapter' => [
'name' => 'Filesystem',
'options' => [
'cache_dir' => './tmp/', // Directory in which to put swapped memory blocks
],
],
]);
$memoryManager = new MemoryManager($cache);
The MemoryManager
uses zend-cache storage adapters
to cache memory blocks; if no cache instance is provided, the system temporary
directory is used. This is useful if you know that memory is not limited or the
overall size of objects never reaches the memory limit.
Managing Memory Objects
This section describes creating and destroying objects in the managed memory, and settings to control memory manager behavior.
Creating Movable Objects
Create movable objects (objects which may be swapped into cache storage) using
the Zend\Memory\MemoryManager::create([$data])
method:
$memObject = $memoryManager->create($data);
The $data
argument is optional and used to initialize the object value. If the
$data
argument is omitted, the value is an empty string.
Creating Locked Objects
Create locked objects (objects which will never be swapped into cache storage)
using the Zend\Memory\MemoryManager::createLocked([$data])
method:
$memObject = $memoryManager->createLocked($data);
The $data
argument is optional and used to initialize the object value. If the
$data
argument is omitted, the value is an empty string.
Destroying Objects
Memory objects are automatically destroyed and removed from memory when they go out of scope:
function foo() use ($memoryManager, $memList) {
// ...
$memObject1 = $memoryManager->create($data1);
$memObject2 = $memoryManager->create($data2);
$memObject3 = $memoryManager->create($data3);
// ...
$memList[] = $memObject3;
// ...
unset($memObject2); // $memObject2 is destroyed here
// ...
// $memObject1 is destroyed here
// but $memObject3 object is still referenced by $memList
// and is not destroyed
}
This applies to both movable and locked objects.
Settings
Memory Limit
The memory limit is the maximum number of bytes allowed for use by loaded movable objects.
If loading or creation of an object causes memory usage to exceed of this limit, then the memory manager swaps some other objects.
You can retrieve or set the memory limit setting using the getMemoryLimit()
and
setMemoryLimit($newLimit)
methods:
$oldLimit = $memoryManager->getMemoryLimit(); // Get memory limit in bytes
$memoryManager->setMemoryLimit($newLimit); // Set memory limit in bytes
A negative value for memory limit means 'no limit'.
The default value is two-thirds of the value of memory_limit
in php.ini
or
'no limit' (-1) if memory_limit
is not set in php.ini
.
MinSize
The MinSize
is the minimum size an object must be before it will be swapped to a
cache backend; objects with sizes smaller than this value will not be swapped.
This reduces the number of swap/load operations.
You can retrieve or set the minimum size using the getMinSize()
and
setMinSize($newSize)
methods:
$oldMinSize = $memoryManager->getMinSize(); // Get MinSize in bytes
$memoryManager->setMinSize($newSize); // Set MinSize limit in bytes
The default minimum size value is 16KB (16384 bytes).
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